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Preseason 2022

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Post  Austin Snelick Thu Feb 03, 2022 8:40 am

The preseason kicks off tomorrow finally.
With that, we will see how this new simulation method works. Preseason is usually a time for players to get out on the field and prepare for the season, and, well, for me, it's time to test out new things, so we shall see how this goes.

In pasts tests, I know that I will have all the data for games stored in a database I can access, so if something goes wrong, I'll at least have the final scores. And since it's just preseason, the game outcomes won't matter so much.

I'm not sure if the game center page will work for preseason games, because they're coded differently. But, at any rate, worst case is we find out other issues opening night, which I could hopefully resolve in real time.
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Post  NeauXone Fri Feb 04, 2022 5:09 pm

Game center page isn't working, like you said. I'm guessing this won't be an issue for regular season games.
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Post  Austin Snelick Fri Feb 04, 2022 5:46 pm

Yeah, but I think that's a different error though. I'll take a look at it, and maybe I can get live preseason games going for next week. The final scores may not show until I make the fix either.
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Post  Appleman20 Fri Feb 04, 2022 6:55 pm

what does the Game Center suppose to look like?
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Post  Austin Snelick Fri Feb 04, 2022 9:38 pm

Appleman20 wrote:what does the Game Center suppose to look like?

Game center is here:
https://www.gridiron-uniforms.com/GSL/controller/controller.php?action=live-weekly

There's still a couple of things that may need fixing, but I've got most of it back up and running again. Things are just a little weird for pre-season, and I wouldn't be surprised if I had some final issues to resolve in week 1 since I changed almost all the behind the scenes code from the end of last season. Regardless, the true game final scores are always stored in the database correctly, and this year it will be impossible for the same game to simulate twice, like what happened on occasion last season.
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Post  NeauXone Fri Feb 04, 2022 9:41 pm

Those scores. 😳
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Post  Appleman20 Fri Feb 04, 2022 9:52 pm

Bruh I got destroyed. Welp long season for Birmingham. Only 25 points Sad
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Post  Rafael Menoncin Sat Feb 05, 2022 1:27 am

Appleman20 wrote:Bruh I got destroyed. Welp long season for Birmingham. Only 25 points Sad
Sorry Pal, Hope that Birmingham perform better during the regular season, don't give up!
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Post  Austin Snelick Sat Feb 05, 2022 2:43 pm

Rafael Menoncin wrote:
Appleman20 wrote:Bruh I got destroyed. Welp long season for Birmingham. Only 25 points Sad
Sorry Pal, Hope that Birmingham perform better during the regular season,  don't give up!

Quick note, preseason means nothing, and does not at all reflect your teams strengths and weaknesses. Everyteam goes into preseason games with the same 50% chance to win any game, which is different from regular season games.
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Post  NeauXone Sat Feb 05, 2022 5:21 pm

There's 4 games that are supposed to be on right now, right? If so, they're not appearing in the game center.
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Post  Austin Snelick Sat Feb 05, 2022 7:51 pm

Yeah, I had the same problem last night. I'm not sure why the games aren't kicking themselves off, but maybe it's because these are pre-season games?
I'll take a deeper look at the code.
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Post  Austin Snelick Sat Feb 05, 2022 9:13 pm

I believe the issues have been fixed, but we will see what happens with the preseason games next Friday.

The main issue was I put the wrong timestamp format in for the preseason games. I went back and fixed those timestamps for all 32 preseason games.
One other issue was related to how team abbreviations are stored between the regular database, and play by play database, which is resolved.
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Post  LukeToussaint Sat Feb 05, 2022 9:48 pm

Where do I watch the game?

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Post  NeauXone Sat Feb 05, 2022 10:06 pm

LukeToussaint wrote:Where do I watch the game?
Here: https://www.gridiron-uniforms.com/GSL/controller/controller.php?action=live-weekly

Also, these games have all been really high-scoring. Is that just how the new simulation is or is this just some preseason oddity?
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Post  Austin Snelick Sun Feb 06, 2022 3:22 pm

NeauXone wrote:
LukeToussaint wrote:Where do I watch the game?
Here: https://www.gridiron-uniforms.com/GSL/controller/controller.php?action=live-weekly

Also, these games have all been really high-scoring. Is that just how the new simulation is or is this just some preseason oddity?

The high scores are preseason related. I'd expect some lower scores as we get to the regular season.
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Post  Appleman20 Mon Feb 07, 2022 10:55 am

I just notice something. I went back and check out the scores for the Birmingham portland game, I saw that Portland score 9 points on the first TOUCHDOWN. Are we doing the XFL rules or not? I was just confused on how they score 9 points.
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Post  Austin Snelick Mon Feb 07, 2022 11:30 am

Appleman20 wrote:I just notice something. I went back and check out the scores for the Birmingham portland game, I saw that Portland score 9 points on the first TOUCHDOWN. Are we doing the XFL rules or not? I was just confused on how they score 9 points.

Something got confused there.

Look further down in the play by play. There was a safety with 5:47 left in the first.

2 0 1 5:52 5:47 BIR Own 5 2 11 QB is sacked by DEFENDER for 5 yards. Portland scores a safety! 18:15:12
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Post  Appleman20 Mon Feb 07, 2022 11:43 am

Austin Snelick wrote:
Appleman20 wrote:I just notice something. I went back and check out the scores for the Birmingham portland game, I saw that Portland score 9 points on the first TOUCHDOWN. Are we doing the XFL rules or not? I was just confused on how they score 9 points.

Something got confused there.

Look further down in the play-by-play. There was a safety with 5:47 left in the first.

2 0 1 5:52 5:47 BIR Own 5 2 11 QB is sacked by DEFENDER for 5 yards. Portland scores a safety! 18:15:12

oh ok. I see it now.
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Post  Untitled0717 Fri Feb 11, 2022 5:05 pm

You wanna see us play a football game?

You wanna see us do it again?
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Post  Austin Snelick Fri Feb 11, 2022 5:10 pm

Looks like one of the two 5:00 games skipped right to the last play (MEM @ BOS), and the final score is already posted. The other game however (LA @ CAR) is working correctly so far.
There's also no play by play for MEM @ BOS, which is weird. I have had some issues with Memphis and Dallas I've noticed, and I think that's due to both those teams being in cities with different names compared to last year. I have an internal identifier for Memphis of MPS, and DR for Dallas, while what you all see on the site for these teams is MEM and DAL. Some things must be getting crossed up there that I'll look into before week 1.
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Post  Austin Snelick Fri Feb 11, 2022 5:11 pm

Untitled0717 wrote:You wanna see us play a football game?

You wanna see us do it again?

Your comment beat mine as I was typing. Not sure what caused the problem yet, but if we see the same thing happen to Dallas tomorrow, that'll tell me a good bit.
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Post  NeauXone Fri Feb 11, 2022 5:18 pm

Now that we have a good few games to go by, I have a couple question/observations:

1. The games seem to be about an hour shorter if I'm not mistaken. Is that intentional?
2. Does the simulation account for new rules? I see kickoffs are at the 30 but are the OT rules pre-2010 as well?
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Post  Austin Snelick Fri Feb 11, 2022 7:50 pm

NeauXone wrote:Now that we have a good few games to go by, I have a couple question/observations:

1. The games seem to be about an hour shorter if I'm not mistaken. Is that intentional?
2. Does the simulation account for new rules? I see kickoffs are at the 30 but are the OT rules pre-2010 as well?

1. Yes, I intentionally made the time between plays shorter. Last year, it seemed like thee was just too much of a wait between plays, especially when there's no plays to actually watch. We're all just waiting for the next play outcome to come in.
How do you all feel about shorter game times? Right now they're running about 2 hours total.

2. I'm using an open source simulation that does use older rules. So kickoffs at the 30, and I assume overtime is just sudden death. There's no way for me to change that, but I think the benefits of this new simulation method outweighs the little rule nuances.

3. (adding 3 because I noticed something) The game score is a play ahead. You'll notice that the score will update the play before points are actually scored. I'll need to put in a fix for that.

I'll do my best to get all these things fixed by week 1, but it can't be ruled out that there still may be a couple bugs to work out. On the bright side, we didn't even get play by play and live games until week 7 or 8 last season, and that never worked quite right, so we're still ahead going into this year.
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Post  Austin Snelick Fri Feb 11, 2022 8:04 pm

I stand corrected. The play by play may be a play behind. When new games are loading up, before kickoff, they are showing the last play of a previous game, which is interesting, but also giving the final score of an earlier game. But at least I saw that now, and can better determine how to fix the issue.


By the way, do any league owners have any kind of background in computer science? Honestly, I could use a second developer in this league.
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Post  Austin Snelick Fri Feb 11, 2022 8:09 pm

This is a good place for me to list problems apparently, but somehow the Brewers are already 3-0 on the season ...

I can easily reset standings next week, since all of the pre-season games will be over. Although, I have checks in to avoid updating standings data if a preseason game is played, so I don't know what happened there. This is why we have preseason though, to find and fix all the issues before the season starts.
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Post  Untitled0717 Fri Feb 11, 2022 8:40 pm

Austin Snelick wrote:I stand corrected. The play by play may be a play behind. When new games are loading up, before kickoff, they are showing the last play of a previous game, which is interesting, but also giving the final score of an earlier game. But at least I saw that now, and can better determine how to fix the issue.


By the way, do any league owners have any kind of background in computer science? Honestly, I could use a second developer in this league.

I have some experience in computer science, but most likely not in any languages relevant to the site/simulation.
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Post  Appleman20 Sat Feb 12, 2022 7:56 pm

ok this must be an error or my team is just stupid but why is Birmingham running the ball when it's 36 seconds left before half.
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Post  Austin Snelick Sun Feb 13, 2022 8:19 am

Untitled0717 wrote:
Austin Snelick wrote:I stand corrected. The play by play may be a play behind. When new games are loading up, before kickoff, they are showing the last play of a previous game, which is interesting, but also giving the final score of an earlier game. But at least I saw that now, and can better determine how to fix the issue.


By the way, do any league owners have any kind of background in computer science? Honestly, I could use a second developer in this league.

I have some experience in computer science, but most likely not in any languages relevant to the site/simulation.


Okay, well, the actual website backend code is written in PHP, and I do some external things in python. That's pretty much it.
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Post  Austin Snelick Sun Feb 13, 2022 8:21 am

Appleman20 wrote:ok this must be an error or my team is just stupid but why is Birmingham running the ball when it's 36 seconds left before half.

Not an error. I didn't write the simulation code, it was an open source third party simulation that I've integrated into the site. That's not something I can change. In any case, every team is playing under the same rules and under the same simulation.
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